Dead Man's Party

Session 5

(Back to the game after a long hiatus…)

Jace and his companions enter the catacombs and spring a magical trap, animating an angry statue and initiating an infinite spawn of skeletons! Retreating as the horde closed in on them, Magnus (with a little help from some not so subtle DM nudging) figured out the solution to cease the assault.

The party then entered the tomb of Sir Keegan, the prior lord of the keep who went mad and slaughtered his family. Seeking to atone for the insanity brought about by the rift to the Shadowfell far below the keep, Keegan challenged the party's motives and was successfully persuaded to provide what help he could. He offered the party a magical obsidian greatsword named The Black Death.

Full adventure log coming soon…



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